As often as you like during your turn (before your attack), you may move a Psychic Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Gardevoir is affected by a Special Condition.
Energy cost: PEnergy BurstDamage: 20+
Does 20 damage plus 10 more damage for each Energy attached to Gardevoir and the Defending Pokémon.
Energy cost: PCCPsychic ProtectionDamage: 60
Gardevoir has no Weakness during your opponent's next turn.
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Catalog data from 2 November 2026. A card, number, picture or card text can be wrong or missing; if you find a mistake, write to support@poplextcg.com with this page and what is wrong.